Realism, Why Bother?
Realism as a topic for artists often inspires the question: “Why bother, when we could just take a photograph?” Well, personally I appreciate art from a diverse set of genres, many of which have little to do with realism. However “suspension of disbelief” is a concept I strive for in my own work. So for me, those realistic elements, are vital.
When I watch a movie, I love it when a special effect is good enough to seem plausible. Moreover, I like knowing that the potential for creating something just as convincing, sits waiting in my PC. To that end Daz Studio is an excellent free way to try your hand at 3D rendering.
For many years 3Delight was the only renderer available for Daz Studio. But with the recent arrival of alternative renderers like Lux, Octane, and now Iray, clearly more realism is in demand. What you may not know is that 3Delight possesses hidden power for creating more realistic renders. You just need to know how to take advantage of it.
So in this article, I’m going to focus on improving the look of human skin by using Gamma Correction. Bear in mind though, this really applies to just about any surface in your scene.
Note: This post is essentially a repeat of my original post in the forums at Daz3d.com. Sometimes Forum posts end up MIA, when Daz makes updates to their website. So I want to be sure everyone continues to have access to this information.